description and source-coded3-tip = function () {
var direction = d3_tip_direction,
offset = d3_tip_offset,
html = d3_tip_html,
node = initNode(),
svg = null,
point = null,
target = null
function tip(vis) {
svg = getSVGNode(vis)
point = svg.createSVGPoint()
document.body.appendChild(node)
}
// Public - show the tooltip on the screen
//
// Returns a tip
tip.show = function() {
var args = Array.prototype.slice.call(arguments)
if(args[args.length - 1] instanceof SVGElement) target = args.pop()
var content = html.apply(this, args),
poffset = offset.apply(this, args),
dir = direction.apply(this, args),
nodel = getNodeEl(),
i = directions.length,
coords,
scrollTop = document.documentElement.scrollTop || document.body.scrollTop,
scrollLeft = document.documentElement.scrollLeft || document.body.scrollLeft
nodel.html(content)
.style('opacity', 1).style('pointer-events', 'all')
while(i--) nodel.classed(directions[i], false)
coords = direction_callbacks.get(dir).apply(this)
nodel.classed(dir, true)
.style('top', (coords.top + poffset[0]) + scrollTop + 'px')
.style('left', (coords.left + poffset[1]) + scrollLeft + 'px')
return tip;
};
// Public - hide the tooltip
//
// Returns a tip
tip.hide = function() {
var nodel = getNodeEl()
nodel.style('opacity', 0).style('pointer-events', 'none')
return tip
}
// Public: Proxy attr calls to the d3 tip container. Sets or gets attribute value.
//
// n - name of the attribute
// v - value of the attribute
//
// Returns tip or attribute value
tip.attr = function(n, v) {
if (arguments.length < 2 && typeof n === 'string') {
return getNodeEl().attr(n)
} else {
var args = Array.prototype.slice.call(arguments)
d3.selection.prototype.attr.apply(getNodeEl(), args)
}
return tip
}
// Public: Proxy style calls to the d3 tip container. Sets or gets a style value.
//
// n - name of the property
// v - value of the property
//
// Returns tip or style property value
tip.style = function(n, v) {
if (arguments.length < 2 && typeof n === 'string') {
return getNodeEl().style(n)
} else {
var args = Array.prototype.slice.call(arguments)
d3.selection.prototype.style.apply(getNodeEl(), args)
}
return tip
}
// Public: Set or get the direction of the tooltip
//
// v - One of n(north), s(south), e(east), or w(west), nw(northwest),
// sw(southwest), ne(northeast) or se(southeast)
//
// Returns tip or direction
tip.direction = function(v) {
if (!arguments.length) return direction
direction = v == null ? v : functor(v)
return tip
}
// Public: Sets or gets the offset of the tip
//
// v - Array of [x, y] offset
//
// Returns offset or
tip.offset = function(v) {
if (!arguments.length) return offset
offset = v == null ? v : functor(v)
return tip
}
// Public: sets or gets the html value of the tooltip
//
// v - String value of the tip
//
// Returns html value or tip
tip.html = function(v) {
if (!arguments.length) return html
html = v == null ? v : functor(v)
return tip
}
// Public: destroys the tooltip and removes it from the DOM
//
// Returns a tip
tip.destroy = function() {
if(node) {
getNodeEl().remove();
node = null;
}
return tip;
}
function d3_tip_direction() { return 'n' }
function d3_tip_offset() { return [0, 0] }
function d3_tip_html() { return ' ' }
var direction_callbacks = d3.map({
n: direction_n,
s: direction_s,
e: direction_e,
w: direction_w,
nw: direction_nw,
ne: direction_ne,
sw: direction_sw,
se: direction_se
}),
directions = direction_callbacks.keys()
function direction_n() {
var bbox = getScreenBBox()
return {
top: bbox.n.y - node.offsetHeight,
left: bbox.n.x - node.offsetWidth / 2
}
}
function direction_ ...