function MarkdownIt(presetName, options) {
if (!(this instanceof MarkdownIt)) {
return new MarkdownIt(presetName, options);
}
if (!options) {
if (!utils.isString(presetName)) {
options = presetName || {};
presetName = 'default';
}
}
/**
* MarkdownIt#inline -> ParserInline
*
* Instance of [[ParserInline]]. You may need it to add new rules when
* writing plugins. For simple rules control use [[MarkdownIt.disable]] and
* [[MarkdownIt.enable]].
**/
this.inline = new ParserInline();
/**
* MarkdownIt#block -> ParserBlock
*
* Instance of [[ParserBlock]]. You may need it to add new rules when
* writing plugins. For simple rules control use [[MarkdownIt.disable]] and
* [[MarkdownIt.enable]].
**/
this.block = new ParserBlock();
/**
* MarkdownIt#core -> Core
*
* Instance of [[Core]] chain executor. You may need it to add new rules when
* writing plugins. For simple rules control use [[MarkdownIt.disable]] and
* [[MarkdownIt.enable]].
**/
this.core = new ParserCore();
/**
* MarkdownIt#renderer -> Renderer
*
* Instance of [[Renderer]]. Use it to modify output look. Or to add rendering
* rules for new token types, generated by plugins.
*
* ##### Example
*
* ```javascript
* var md = require('markdown-it')();
*
* function myToken(tokens, idx, options, env, self) {
* //...
* return result;
* };
*
* md.renderer.rules['my_token'] = myToken
* ```
*
* See [[Renderer]] docs and [source code](https://github.com/markdown-it/markdown-it/blob/master/lib/renderer.js).
**/
this.renderer = new Renderer();
/**
* MarkdownIt#linkify -> LinkifyIt
*
* [linkify-it](https://github.com/markdown-it/linkify-it) instance.
* Used by [linkify](https://github.com/markdown-it/markdown-it/blob/master/lib/rules_core/linkify.js)
* rule.
**/
this.linkify = new LinkifyIt();
/**
* MarkdownIt#validateLink(url) -> Boolean
*
* Link validation function. CommonMark allows too much in links. By default
* we disable `javascript:`, `vbscript:`, `file:` schemas, and almost all `data:...` schemas
* except some embedded image types.
*
* You can change this behaviour:
*
* ```javascript
* var md = require('markdown-it')();
* // enable everything
* md.validateLink = function () { return true; }
* ```
**/
this.validateLink = validateLink;
/**
* MarkdownIt#normalizeLink(url) -> String
*
* Function used to encode link url to a machine-readable format,
* which includes url-encoding, punycode, etc.
**/
this.normalizeLink = normalizeLink;
/**
* MarkdownIt#normalizeLinkText(url) -> String
*
* Function used to decode link url to a human-readable format`
**/
this.normalizeLinkText = normalizeLinkText;
// Expose utils & helpers for easy acces from plugins
/**
* MarkdownIt#utils -> utils
*
* Assorted utility functions, useful to write plugins. See details
* [here](https://github.com/markdown-it/markdown-it/blob/master/lib/common/utils.js).
**/
this.utils = utils;
/**
* MarkdownIt#helpers -> helpers
*
* Link components parser functions, useful to write plugins. See details
* [here](https://github.com/markdown-it/markdown-it/blob/master/lib/helpers).
**/
this.helpers = utils.assign({}, helpers);
this.options = {};
this.configure(presetName);
if (options) { this.set(options); }
}n/a
function ParserBlock() {
/**
* ParserBlock#ruler -> Ruler
*
* [[Ruler]] instance. Keep configuration of block rules.
**/
this.ruler = new Ruler();
for (var i = 0; i < _rules.length; i++) {
this.ruler.push(_rules[i][0], _rules[i][1], { alt: (_rules[i][2] || []).slice() });
}
}n/a
function Core() {
/**
* Core#ruler -> Ruler
*
* [[Ruler]] instance. Keep configuration of core rules.
**/
this.ruler = new Ruler();
for (var i = 0; i < _rules.length; i++) {
this.ruler.push(_rules[i][0], _rules[i][1]);
}
}n/a
function ParserInline() {
var i;
/**
* ParserInline#ruler -> Ruler
*
* [[Ruler]] instance. Keep configuration of inline rules.
**/
this.ruler = new Ruler();
for (i = 0; i < _rules.length; i++) {
this.ruler.push(_rules[i][0], _rules[i][1]);
}
/**
* ParserInline#ruler2 -> Ruler
*
* [[Ruler]] instance. Second ruler used for post-processing
* (e.g. in emphasis-like rules).
**/
this.ruler2 = new Ruler();
for (i = 0; i < _rules2.length; i++) {
this.ruler2.push(_rules2[i][0], _rules2[i][1]);
}
}n/a
function Renderer() {
/**
* Renderer#rules -> Object
*
* Contains render rules for tokens. Can be updated and extended.
*
* ##### Example
*
* ```javascript
* var md = require('markdown-it')();
*
* md.renderer.rules.strong_open = function () { return '<b>'; };
* md.renderer.rules.strong_close = function () { return '</b>'; };
*
* var result = md.renderInline(...);
* ```
*
* Each rule is called as independed static function with fixed signature:
*
* ```javascript
* function my_token_render(tokens, idx, options, env, renderer) {
* // ...
* return renderedHTML;
* }
* ```
*
* See [source code](https://github.com/markdown-it/markdown-it/blob/master/lib/renderer.js)
* for more details and examples.
**/
this.rules = assign({}, default_rules);
}n/a
function Ruler() {
// List of added rules. Each element is:
//
// {
// name: XXX,
// enabled: Boolean,
// fn: Function(),
// alt: [ name2, name3 ]
// }
//
this.__rules__ = [];
// Cached rule chains.
//
// First level - chain name, '' for default.
// Second level - diginal anchor for fast filtering by charcodes.
//
this.__cache__ = null;
}n/a
function StateBlock(src, md, env, tokens) {
var ch, s, start, pos, len, indent, offset, indent_found;
this.src = src;
// link to parser instance
this.md = md;
this.env = env;
//
// Internal state vartiables
//
this.tokens = tokens;
this.bMarks = []; // line begin offsets for fast jumps
this.eMarks = []; // line end offsets for fast jumps
this.tShift = []; // offsets of the first non-space characters (tabs not expanded)
this.sCount = []; // indents for each line (tabs expanded)
// An amount of virtual spaces (tabs expanded) between beginning
// of each line (bMarks) and real beginning of that line.
//
// It exists only as a hack because blockquotes override bMarks
// losing information in the process.
//
// It's used only when expanding tabs, you can think about it as
// an initial tab length, e.g. bsCount=21 applied to string `\t123`
// means first tab should be expanded to 4-21%4 === 3 spaces.
//
this.bsCount = [];
// block parser variables
this.blkIndent = 0; // required block content indent
// (for example, if we are in list)
this.line = 0; // line index in src
this.lineMax = 0; // lines count
this.tight = false; // loose/tight mode for lists
this.ddIndent = -1; // indent of the current dd block (-1 if there isn't any)
// can be 'blockquote', 'list', 'root', 'paragraph' or 'reference'
// used in lists to determine if they interrupt a paragraph
this.parentType = 'root';
this.level = 0;
// renderer
this.result = '';
// Create caches
// Generate markers.
s = this.src;
indent_found = false;
for (start = pos = indent = offset = 0, len = s.length; pos < len; pos++) {
ch = s.charCodeAt(pos);
if (!indent_found) {
if (isSpace(ch)) {
indent++;
if (ch === 0x09) {
offset += 4 - offset % 4;
} else {
offset++;
}
continue;
} else {
indent_found = true;
}
}
if (ch === 0x0A || pos === len - 1) {
if (ch !== 0x0A) { pos++; }
this.bMarks.push(start);
this.eMarks.push(pos);
this.tShift.push(indent);
this.sCount.push(offset);
this.bsCount.push(0);
indent_found = false;
indent = 0;
offset = 0;
start = pos + 1;
}
}
// Push fake entry to simplify cache bounds checks
this.bMarks.push(s.length);
this.eMarks.push(s.length);
this.tShift.push(0);
this.sCount.push(0);
this.bsCount.push(0);
this.lineMax = this.bMarks.length - 1; // don't count last fake line
}n/a
function StateCore(src, md, env) {
this.src = src;
this.env = env;
this.tokens = [];
this.inlineMode = false;
this.md = md; // link to parser instance
}n/a
function StateInline(src, md, env, outTokens) {
this.src = src;
this.env = env;
this.md = md;
this.tokens = outTokens;
this.pos = 0;
this.posMax = this.src.length;
this.level = 0;
this.pending = '';
this.pendingLevel = 0;
this.cache = {}; // Stores { start: end } pairs. Useful for backtrack
// optimization of pairs parse (emphasis, strikes).
this.delimiters = []; // Emphasis-like delimiters
}n/a
function Token(type, tag, nesting) {
/**
* Token#type -> String
*
* Type of the token (string, e.g. "paragraph_open")
**/
this.type = type;
/**
* Token#tag -> String
*
* html tag name, e.g. "p"
**/
this.tag = tag;
/**
* Token#attrs -> Array
*
* Html attributes. Format: `[ [ name1, value1 ], [ name2, value2 ] ]`
**/
this.attrs = null;
/**
* Token#map -> Array
*
* Source map info. Format: `[ line_begin, line_end ]`
**/
this.map = null;
/**
* Token#nesting -> Number
*
* Level change (number in {-1, 0, 1} set), where:
*
* - `1` means the tag is opening
* - `0` means the tag is self-closing
* - `-1` means the tag is closing
**/
this.nesting = nesting;
/**
* Token#level -> Number
*
* nesting level, the same as `state.level`
**/
this.level = 0;
/**
* Token#children -> Array
*
* An array of child nodes (inline and img tokens)
**/
this.children = null;
/**
* Token#content -> String
*
* In a case of self-closing tag (code, html, fence, etc.),
* it has contents of this tag.
**/
this.content = '';
/**
* Token#markup -> String
*
* '*' or '_' for emphasis, fence string for fence, etc.
**/
this.markup = '';
/**
* Token#info -> String
*
* fence infostring
**/
this.info = '';
/**
* Token#meta -> Object
*
* A place for plugins to store an arbitrary data
**/
this.meta = null;
/**
* Token#block -> Boolean
*
* True for block-level tokens, false for inline tokens.
* Used in renderer to calculate line breaks
**/
this.block = false;
/**
* Token#hidden -> Boolean
*
* If it's true, ignore this element when rendering. Used for tight lists
* to hide paragraphs.
**/
this.hidden = false;
}n/a
function emphasis(state) {
var i,
startDelim,
endDelim,
token,
ch,
isStrong,
delimiters = state.delimiters,
max = state.delimiters.length;
for (i = 0; i < max; i++) {
startDelim = delimiters[i];
if (startDelim.marker !== 0x5F/* _ */ && startDelim.marker !== 0x2A/* * */) {
continue;
}
// Process only opening markers
if (startDelim.end === -1) {
continue;
}
endDelim = delimiters[startDelim.end];
// If the next delimiter has the same marker and is adjacent to this one,
// merge those into one strong delimiter.
//
// `<em><em>whatever</em></em>` -> `<strong>whatever</strong>`
//
isStrong = i + 1 < max &&
delimiters[i + 1].end === startDelim.end - 1 &&
delimiters[i + 1].token === startDelim.token + 1 &&
delimiters[startDelim.end - 1].token === endDelim.token - 1 &&
delimiters[i + 1].marker === startDelim.marker;
ch = String.fromCharCode(startDelim.marker);
token = state.tokens[startDelim.token];
token.type = isStrong ? 'strong_open' : 'em_open';
token.tag = isStrong ? 'strong' : 'em';
token.nesting = 1;
token.markup = isStrong ? ch + ch : ch;
token.content = '';
token = state.tokens[endDelim.token];
token.type = isStrong ? 'strong_close' : 'em_close';
token.tag = isStrong ? 'strong' : 'em';
token.nesting = -1;
token.markup = isStrong ? ch + ch : ch;
token.content = '';
if (isStrong) {
state.tokens[delimiters[i + 1].token].content = '';
state.tokens[delimiters[startDelim.end - 1].token].content = '';
i++;
}
}
}n/a
function emphasis(state, silent) {
var i, scanned, token,
start = state.pos,
marker = state.src.charCodeAt(start);
if (silent) { return false; }
if (marker !== 0x5F /* _ */ && marker !== 0x2A /* * */) { return false; }
scanned = state.scanDelims(state.pos, marker === 0x2A);
for (i = 0; i < scanned.length; i++) {
token = state.push('text', '', 0);
token.content = String.fromCharCode(marker);
state.delimiters.push({
// Char code of the starting marker (number).
//
marker: marker,
// Total length of these series of delimiters.
//
length: scanned.length,
// An amount of characters before this one that's equivalent to
// current one. In plain English: if this delimiter does not open
// an emphasis, neither do previous `jump` characters.
//
// Used to skip sequences like "*****" in one step, for 1st asterisk
// value will be 0, for 2nd it's 1 and so on.
//
jump: i,
// A position of the token this delimiter corresponds to.
//
token: state.tokens.length - 1,
// Token level.
//
level: state.level,
// If this delimiter is matched as a valid opener, `end` will be
// equal to its position, otherwise it's `-1`.
//
end: -1,
// Boolean flags that determine if this delimiter could open or close
// an emphasis.
//
open: scanned.can_open,
close: scanned.can_close
});
}
state.pos += scanned.length;
return true;
}...
ParserBlock.prototype.parse = function (src, md, env, outTokens) {
var state;
if (!src) { return; }
state = new this.State(src, md, env, outTokens);
this.tokenize(state, state.line, state.lineMax);
};
ParserBlock.prototype.State = require('./rules_block/state_block');
module.exports = ParserBlock;
...function ParserBlock() {
/**
* ParserBlock#ruler -> Ruler
*
* [[Ruler]] instance. Keep configuration of block rules.
**/
this.ruler = new Ruler();
for (var i = 0; i < _rules.length; i++) {
this.ruler.push(_rules[i][0], _rules[i][1], { alt: (_rules[i][2] || []).slice() });
}
}n/a
function StateBlock(src, md, env, tokens) {
var ch, s, start, pos, len, indent, offset, indent_found;
this.src = src;
// link to parser instance
this.md = md;
this.env = env;
//
// Internal state vartiables
//
this.tokens = tokens;
this.bMarks = []; // line begin offsets for fast jumps
this.eMarks = []; // line end offsets for fast jumps
this.tShift = []; // offsets of the first non-space characters (tabs not expanded)
this.sCount = []; // indents for each line (tabs expanded)
// An amount of virtual spaces (tabs expanded) between beginning
// of each line (bMarks) and real beginning of that line.
//
// It exists only as a hack because blockquotes override bMarks
// losing information in the process.
//
// It's used only when expanding tabs, you can think about it as
// an initial tab length, e.g. bsCount=21 applied to string `\t123`
// means first tab should be expanded to 4-21%4 === 3 spaces.
//
this.bsCount = [];
// block parser variables
this.blkIndent = 0; // required block content indent
// (for example, if we are in list)
this.line = 0; // line index in src
this.lineMax = 0; // lines count
this.tight = false; // loose/tight mode for lists
this.ddIndent = -1; // indent of the current dd block (-1 if there isn't any)
// can be 'blockquote', 'list', 'root', 'paragraph' or 'reference'
// used in lists to determine if they interrupt a paragraph
this.parentType = 'root';
this.level = 0;
// renderer
this.result = '';
// Create caches
// Generate markers.
s = this.src;
indent_found = false;
for (start = pos = indent = offset = 0, len = s.length; pos < len; pos++) {
ch = s.charCodeAt(pos);
if (!indent_found) {
if (isSpace(ch)) {
indent++;
if (ch === 0x09) {
offset += 4 - offset % 4;
} else {
offset++;
}
continue;
} else {
indent_found = true;
}
}
if (ch === 0x0A || pos === len - 1) {
if (ch !== 0x0A) { pos++; }
this.bMarks.push(start);
this.eMarks.push(pos);
this.tShift.push(indent);
this.sCount.push(offset);
this.bsCount.push(0);
indent_found = false;
indent = 0;
offset = 0;
start = pos + 1;
}
}
// Push fake entry to simplify cache bounds checks
this.bMarks.push(s.length);
this.eMarks.push(s.length);
this.tShift.push(0);
this.sCount.push(0);
this.bsCount.push(0);
this.lineMax = this.bMarks.length - 1; // don't count last fake line
}...
* and then pass updated object to renderer.
**/
MarkdownIt.prototype.parse = function (src, env) {
if (typeof src !== 'string') {
throw new Error('Input data should be a String');
}
var state = new this.core.State(src, this, env);
this.core.process(state);
return state.tokens;
};
...parse = function (src, md, env, outTokens) {
var state;
if (!src) { return; }
state = new this.State(src, md, env, outTokens);
this.tokenize(state, state.line, state.lineMax);
}...
////////////////////////////////////////////////////////////////////////////////
var RECODE_HOSTNAME_FOR = [ 'http:', 'https:', 'mailto:' ];
function normalizeLink(url) {
var parsed = mdurl.parse(url, true);
if (parsed.hostname) {
// Encode hostnames in urls like:
// `http://host/`, `https://host/`, `mailto:user@host`, `//host/`
//
// We don't encode unknown schemas, because it's likely that we encode
// something we shouldn't (e.g. `skype:name` treated as `skype:host`)
...tokenize = function (state, startLine, endLine) {
var ok, i,
rules = this.ruler.getRules(''),
len = rules.length,
line = startLine,
hasEmptyLines = false,
maxNesting = state.md.options.maxNesting;
while (line < endLine) {
state.line = line = state.skipEmptyLines(line);
if (line >= endLine) { break; }
// Termination condition for nested calls.
// Nested calls currently used for blockquotes & lists
if (state.sCount[line] < state.blkIndent) { break; }
// If nesting level exceeded - skip tail to the end. That's not ordinary
// situation and we should not care about content.
if (state.level >= maxNesting) {
state.line = endLine;
break;
}
// Try all possible rules.
// On success, rule should:
//
// - update `state.line`
// - update `state.tokens`
// - return true
for (i = 0; i < len; i++) {
ok = rules[i](state, line, endLine, false);
if (ok) { break; }
}
// set state.tight iff we had an empty line before current tag
// i.e. latest empty line should not count
state.tight = !hasEmptyLines;
// paragraph might "eat" one newline after it in nested lists
if (state.isEmpty(state.line - 1)) {
hasEmptyLines = true;
}
line = state.line;
if (line < endLine && state.isEmpty(line)) {
hasEmptyLines = true;
line++;
state.line = line;
}
}
}...
ParserBlock.prototype.parse = function (src, md, env, outTokens) {
var state;
if (!src) { return; }
state = new this.State(src, md, env, outTokens);
this.tokenize(state, state.line, state.lineMax);
};
ParserBlock.prototype.State = require('./rules_block/state_block');
module.exports = ParserBlock;
...function Core() {
/**
* Core#ruler -> Ruler
*
* [[Ruler]] instance. Keep configuration of core rules.
**/
this.ruler = new Ruler();
for (var i = 0; i < _rules.length; i++) {
this.ruler.push(_rules[i][0], _rules[i][1]);
}
}n/a
function StateCore(src, md, env) {
this.src = src;
this.env = env;
this.tokens = [];
this.inlineMode = false;
this.md = md; // link to parser instance
}...
* and then pass updated object to renderer.
**/
MarkdownIt.prototype.parse = function (src, env) {
if (typeof src !== 'string') {
throw new Error('Input data should be a String');
}
var state = new this.core.State(src, this, env);
this.core.process(state);
return state.tokens;
};
...process = function (state) {
var i, l, rules;
rules = this.ruler.getRules('');
for (i = 0, l = rules.length; i < l; i++) {
rules[i](state);
}
}...
MarkdownIt.prototype.parse = function (src, env) {
if (typeof src !== 'string') {
throw new Error('Input data should be a String');
}
var state = new this.core.State(src, this, env);
this.core.process(state);
return state.tokens;
};
/**
* MarkdownIt.render(src [, env]) -> String
...function ParserInline() {
var i;
/**
* ParserInline#ruler -> Ruler
*
* [[Ruler]] instance. Keep configuration of inline rules.
**/
this.ruler = new Ruler();
for (i = 0; i < _rules.length; i++) {
this.ruler.push(_rules[i][0], _rules[i][1]);
}
/**
* ParserInline#ruler2 -> Ruler
*
* [[Ruler]] instance. Second ruler used for post-processing
* (e.g. in emphasis-like rules).
**/
this.ruler2 = new Ruler();
for (i = 0; i < _rules2.length; i++) {
this.ruler2.push(_rules2[i][0], _rules2[i][1]);
}
}n/a
function StateInline(src, md, env, outTokens) {
this.src = src;
this.env = env;
this.md = md;
this.tokens = outTokens;
this.pos = 0;
this.posMax = this.src.length;
this.level = 0;
this.pending = '';
this.pendingLevel = 0;
this.cache = {}; // Stores { start: end } pairs. Useful for backtrack
// optimization of pairs parse (emphasis, strikes).
this.delimiters = []; // Emphasis-like delimiters
}...
* and then pass updated object to renderer.
**/
MarkdownIt.prototype.parse = function (src, env) {
if (typeof src !== 'string') {
throw new Error('Input data should be a String');
}
var state = new this.core.State(src, this, env);
this.core.process(state);
return state.tokens;
};
...parse = function (str, md, env, outTokens) {
var i, rules, len;
var state = new this.State(str, md, env, outTokens);
this.tokenize(state);
rules = this.ruler2.getRules('');
len = rules.length;
for (i = 0; i < len; i++) {
rules[i](state);
}
}...
////////////////////////////////////////////////////////////////////////////////
var RECODE_HOSTNAME_FOR = [ 'http:', 'https:', 'mailto:' ];
function normalizeLink(url) {
var parsed = mdurl.parse(url, true);
if (parsed.hostname) {
// Encode hostnames in urls like:
// `http://host/`, `https://host/`, `mailto:user@host`, `//host/`
//
// We don't encode unknown schemas, because it's likely that we encode
// something we shouldn't (e.g. `skype:name` treated as `skype:host`)
...skipToken = function (state) {
var ok, i, pos = state.pos,
rules = this.ruler.getRules(''),
len = rules.length,
maxNesting = state.md.options.maxNesting,
cache = state.cache;
if (typeof cache[pos] !== 'undefined') {
state.pos = cache[pos];
return;
}
if (state.level < maxNesting) {
for (i = 0; i < len; i++) {
// Increment state.level and decrement it later to limit recursion.
// It's harmless to do here, because no tokens are created. But ideally,
// we'd need a separate private state variable for this purpose.
//
state.level++;
ok = rules[i](state, true);
state.level--;
if (ok) { break; }
}
} else {
// Too much nesting, just skip until the end of the paragraph.
//
// NOTE: this will cause links to behave incorrectly in the following case,
// when an amount of `[` is exactly equal to `maxNesting + 1`:
//
// [[[[[[[[[[[[[[[[[[[[[foo]()
//
// TODO: remove this workaround when CM standard will allow nested links
// (we can replace it by preventing links from being parsed in
// validation mode)
//
state.pos = state.posMax;
}
if (!ok) { state.pos++; }
cache[pos] = state.pos;
}...
if (level === 0) {
found = true;
break;
}
}
prevPos = state.pos;
state.md.inline.skipToken(state);
if (marker === 0x5B /* [ */) {
if (prevPos === state.pos - 1) {
// increase level if we find text `[`, which is not a part of any token
level++;
} else if (disableNested) {
state.pos = oldPos;
return -1;
...tokenize = function (state) {
var ok, i,
rules = this.ruler.getRules(''),
len = rules.length,
end = state.posMax,
maxNesting = state.md.options.maxNesting;
while (state.pos < end) {
// Try all possible rules.
// On success, rule should:
//
// - update `state.pos`
// - update `state.tokens`
// - return true
if (state.level < maxNesting) {
for (i = 0; i < len; i++) {
ok = rules[i](state, false);
if (ok) { break; }
}
}
if (ok) {
if (state.pos >= end) { break; }
continue;
}
state.pending += state.src[state.pos++];
}
if (state.pending) {
state.pushPending();
}
}...
ParserBlock.prototype.parse = function (src, md, env, outTokens) {
var state;
if (!src) { return; }
state = new this.State(src, md, env, outTokens);
this.tokenize(state, state.line, state.lineMax);
};
ParserBlock.prototype.State = require('./rules_block/state_block');
module.exports = ParserBlock;
...function Renderer() {
/**
* Renderer#rules -> Object
*
* Contains render rules for tokens. Can be updated and extended.
*
* ##### Example
*
* ```javascript
* var md = require('markdown-it')();
*
* md.renderer.rules.strong_open = function () { return '<b>'; };
* md.renderer.rules.strong_close = function () { return '</b>'; };
*
* var result = md.renderInline(...);
* ```
*
* Each rule is called as independed static function with fixed signature:
*
* ```javascript
* function my_token_render(tokens, idx, options, env, renderer) {
* // ...
* return renderedHTML;
* }
* ```
*
* See [source code](https://github.com/markdown-it/markdown-it/blob/master/lib/renderer.js)
* for more details and examples.
**/
this.rules = assign({}, default_rules);
}n/a
render = function (tokens, options, env) {
var i, len, type,
result = '',
rules = this.rules;
for (i = 0, len = tokens.length; i < len; i++) {
type = tokens[i].type;
if (type === 'inline') {
result += this.renderInline(tokens[i].children, options, env);
} else if (typeof rules[type] !== 'undefined') {
result += rules[tokens[i].type](tokens, i, options, env, this);
} else {
result += this.renderToken(tokens, i, options, env);
}
}
return result;
}...
### Simple
```js
// node.js, "classic" way:
var MarkdownIt = require('markdown-it'),
md = new MarkdownIt();
var result = md.render('# markdown-it rulezz!');
// node.js, the same, but with sugar:
var md = require('markdown-it')();
var result = md.render('# markdown-it rulezz!');
// browser without AMD, added to "window" on script load
// Note, there is no dash in "markdownit".
...function renderAttrs(token) {
var i, l, result;
if (!token.attrs) { return ''; }
result = '';
for (i = 0, l = token.attrs.length; i < l; i++) {
result += ' ' + escapeHtml(token.attrs[i][0]) + '="' + escapeHtml(token.attrs[i][1]) + '"';
}
return result;
}...
var default_rules = {};
default_rules.code_inline = function (tokens, idx, options, env, slf) {
var token = tokens[idx];
return '<code' + slf.renderAttrs(token) + '>' +
escapeHtml(tokens[idx].content) +
'</code>';
};
default_rules.code_block = function (tokens, idx, options, env, slf) {
var token = tokens[idx];
...renderInline = function (tokens, options, env) {
var type,
result = '',
rules = this.rules;
for (var i = 0, len = tokens.length; i < len; i++) {
type = tokens[i].type;
if (typeof rules[type] !== 'undefined') {
result += rules[type](tokens, i, options, env, this);
} else {
result += this.renderToken(tokens, i, options);
}
}
return result;
}...
var result = md.render('# markdown-it rulezz!');
```
Single line rendering, without paragraph wrap:
```js
var md = require('markdown-it')();
var result = md.renderInline('__markdown-it__ rulezz!');
```
### Init with presets and options
(*) presets define combinations of active rules and options. Can be
`"commonmark"`, `"zero"` or `"default"` (if skipped). See
...renderInlineAsText = function (tokens, options, env) {
var result = '';
for (var i = 0, len = tokens.length; i < len; i++) {
if (tokens[i].type === 'text') {
result += tokens[i].content;
} else if (tokens[i].type === 'image') {
result += this.renderInlineAsText(tokens[i].children, options, env);
}
}
return result;
}...
// "alt" attr MUST be set, even if empty. Because it's mandatory and
// should be placed on proper position for tests.
//
// Replace content with actual value
token.attrs[token.attrIndex('alt')][1] =
slf.renderInlineAsText(token.children, options, env);
return slf.renderToken(tokens, idx, options);
};
default_rules.hardbreak = function (tokens, idx, options /*, env */) {
return options.xhtmlOut ? '<br />\n' : '<br>\n';
...function renderToken(tokens, idx, options) {
var nextToken,
result = '',
needLf = false,
token = tokens[idx];
// Tight list paragraphs
if (token.hidden) {
return '';
}
// Insert a newline between hidden paragraph and subsequent opening
// block-level tag.
//
// For example, here we should insert a newline before blockquote:
// - a
// >
//
if (token.block && token.nesting !== -1 && idx && tokens[idx - 1].hidden) {
result += '\n';
}
// Add token name, e.g. `<img`
result += (token.nesting === -1 ? '</' : '<') + token.tag;
// Encode attributes, e.g. `<img src="foo"`
result += this.renderAttrs(token);
// Add a slash for self-closing tags, e.g. `<img src="foo" /`
if (token.nesting === 0 && options.xhtmlOut) {
result += ' /';
}
// Check if we need to add a newline after this tag
if (token.block) {
needLf = true;
if (token.nesting === 1) {
if (idx + 1 < tokens.length) {
nextToken = tokens[idx + 1];
if (nextToken.type === 'inline' || nextToken.hidden) {
// Block-level tag containing an inline tag.
//
needLf = false;
} else if (nextToken.nesting === -1 && nextToken.tag === token.tag) {
// Opening tag + closing tag of the same type. E.g. `<li></li>`.
//
needLf = false;
}
}
}
}
result += needLf ? '>\n' : '>';
return result;
}...
// should be placed on proper position for tests.
//
// Replace content with actual value
token.attrs[token.attrIndex('alt')][1] =
slf.renderInlineAsText(token.children, options, env);
return slf.renderToken(tokens, idx, options);
};
default_rules.hardbreak = function (tokens, idx, options /*, env */) {
return options.xhtmlOut ? '<br />\n' : '<br>\n';
};
default_rules.softbreak = function (tokens, idx, options /*, env */) {
...function Ruler() {
// List of added rules. Each element is:
//
// {
// name: XXX,
// enabled: Boolean,
// fn: Function(),
// alt: [ name2, name3 ]
// }
//
this.__rules__ = [];
// Cached rule chains.
//
// First level - chain name, '' for default.
// Second level - diginal anchor for fast filtering by charcodes.
//
this.__cache__ = null;
}n/a
__compile__ = function () {
var self = this;
var chains = [ '' ];
// collect unique names
self.__rules__.forEach(function (rule) {
if (!rule.enabled) { return; }
rule.alt.forEach(function (altName) {
if (chains.indexOf(altName) < 0) {
chains.push(altName);
}
});
});
self.__cache__ = {};
chains.forEach(function (chain) {
self.__cache__[chain] = [];
self.__rules__.forEach(function (rule) {
if (!rule.enabled) { return; }
if (chain && rule.alt.indexOf(chain) < 0) { return; }
self.__cache__[chain].push(rule.fn);
});
});
}...
* rules configuration, compiles caches if not exists and returns result.
*
* Default chain name is `''` (empty string). It can't be skipped. That's
* done intentionally, to keep signature monomorphic for high speed.
**/
Ruler.prototype.getRules = function (chainName) {
if (this.__cache__ === null) {
this.__compile__();
}
// Chain can be empty, if rules disabled. But we still have to return Array.
return this.__cache__[chainName] || [];
};
module.exports = Ruler;
...__find__ = function (name) {
for (var i = 0; i < this.__rules__.length; i++) {
if (this.__rules__[i].name === name) {
return i;
}
}
return -1;
}...
*
* md.core.ruler.at('replacements', function replace(state) {
* //...
* });
* ```
**/
Ruler.prototype.at = function (name, fn, options) {
var index = this.__find__(name);
var opt = options || {};
if (index === -1) { throw new Error('Parser rule not found: ' + name); }
this.__rules__[index].fn = fn;
this.__rules__[index].alt = opt.alt || [];
this.__cache__ = null;
...after = function (afterName, ruleName, fn, options) {
var index = this.__find__(afterName);
var opt = options || {};
if (index === -1) { throw new Error('Parser rule not found: ' + afterName); }
this.__rules__.splice(index + 1, 0, {
name: ruleName,
enabled: true,
fn: fn,
alt: opt.alt || []
});
this.__cache__ = null;
}...
});
this.__cache__ = null;
};
/**
* Ruler.after(afterName, ruleName, fn [, options])
* - afterName (String): new rule will be added after this one.
* - ruleName (String): name of added rule.
* - fn (Function): rule function.
* - options (Object): rule options (not mandatory).
*
* Add new rule to chain after one with given name. See also
* [[Ruler.before]], [[Ruler.push]].
...at = function (name, fn, options) {
var index = this.__find__(name);
var opt = options || {};
if (index === -1) { throw new Error('Parser rule not found: ' + name); }
this.__rules__[index].fn = fn;
this.__rules__[index].alt = opt.alt || [];
this.__cache__ = null;
}...
self.__cache__[chain].push(rule.fn);
});
});
};
/**
* Ruler.at(name, fn [, options])
* - name (String): rule name to replace.
* - fn (Function): new rule function.
* - options (Object): new rule options (not mandatory).
*
* Replace rule by name with new function & options. Throws error if name not
* found.
*
...before = function (beforeName, ruleName, fn, options) {
var index = this.__find__(beforeName);
var opt = options || {};
if (index === -1) { throw new Error('Parser rule not found: ' + beforeName); }
this.__rules__.splice(index, 0, {
name: ruleName,
enabled: true,
fn: fn,
alt: opt.alt || []
});
this.__cache__ = null;
}...
this.__rules__[index].fn = fn;
this.__rules__[index].alt = opt.alt || [];
this.__cache__ = null;
};
/**
* Ruler.before(beforeName, ruleName, fn [, options])
* - beforeName (String): new rule will be added before this one.
* - ruleName (String): name of added rule.
* - fn (Function): rule function.
* - options (Object): rule options (not mandatory).
*
* Add new rule to chain before one with given name. See also
* [[Ruler.after]], [[Ruler.push]].
...disable = function (list, ignoreInvalid) {
if (!Array.isArray(list)) { list = [ list ]; }
var result = [];
// Search by name and disable
list.forEach(function (name) {
var idx = this.__find__(name);
if (idx < 0) {
if (ignoreInvalid) { return; }
throw new Error('Rules manager: invalid rule name ' + name);
}
this.__rules__[idx].enabled = false;
result.push(name);
}, this);
this.__cache__ = null;
return result;
}...
By default all rules are enabled, but can be restricted by options. On plugin
load all its rules are enabled automatically.
```js
// Activate/deactivate rules, with curring
var md = require('markdown-it')()
.disable([ 'link', 'image' ])
.enable([ 'link' ])
.enable('image');
// Enable everything
md = require('markdown-it')({
html: true,
linkify: true,
...enable = function (list, ignoreInvalid) {
if (!Array.isArray(list)) { list = [ list ]; }
var result = [];
// Search by name and enable
list.forEach(function (name) {
var idx = this.__find__(name);
if (idx < 0) {
if (ignoreInvalid) { return; }
throw new Error('Rules manager: invalid rule name ' + name);
}
this.__rules__[idx].enabled = true;
result.push(name);
}, this);
this.__cache__ = null;
return result;
}...
By default all rules are enabled, but can be restricted by options. On plugin
load all its rules are enabled automatically.
```js
// Activate/deactivate rules, with curring
var md = require('markdown-it')()
.disable([ 'link', 'image' ])
.enable([ 'link' ])
.enable('image');
// Enable everything
md = require('markdown-it')({
html: true,
linkify: true,
typographer: true,
...enableOnly = function (list, ignoreInvalid) {
if (!Array.isArray(list)) { list = [ list ]; }
this.__rules__.forEach(function (rule) { rule.enabled = false; });
this.enable(list, ignoreInvalid);
}...
if (!presets) { throw new Error('Wrong `markdown-it` preset, can\'t be empty'); }
if (presets.options) { self.set(presets.options); }
if (presets.components) {
Object.keys(presets.components).forEach(function (name) {
if (presets.components[name].rules) {
self[name].ruler.enableOnly(presets.components[name].rules);
}
if (presets.components[name].rules2) {
self[name].ruler2.enableOnly(presets.components[name].rules2);
}
});
}
return this;
...getRules = function (chainName) {
if (this.__cache__ === null) {
this.__compile__();
}
// Chain can be empty, if rules disabled. But we still have to return Array.
return this.__cache__[chainName] || [];
}...
}
// Generate tokens for input range
//
ParserBlock.prototype.tokenize = function (state, startLine, endLine) {
var ok, i,
rules = this.ruler.getRules(''),
len = rules.length,
line = startLine,
hasEmptyLines = false,
maxNesting = state.md.options.maxNesting;
while (line < endLine) {
state.line = line = state.skipEmptyLines(line);
...push = function (ruleName, fn, options) {
var opt = options || {};
this.__rules__.push({
name: ruleName,
enabled: true,
fn: fn,
alt: opt.alt || []
});
this.__cache__ = null;
}...
4.0.0 / 2015-03-11
------------------
- Breaking internal API changes. See [v4 migration notes](https://github.com/markdown-it/markdown-it/blob/master/docs/4.0_migration
.md). In usual case you will need to update plugins.
- Token internals changed
- Unified the most of renderer methods.
- Changed tokens creation - use `state.push(...)` (see sources)
- Moved `normalizeUrl()` to root class as `.normalizeLink()` &
added `normalizeLinkText()` method.
- Moved `.validateUrl()` to root class and simplified logic - no more need to
replace entities.
- Joined md unescape & replace entities logic to `utils.unescapeAll()`.
- Removed `replaceEntities()` in `utils`.
- `md.utils.lib` now exposes useful libs for plugins.
...function StateBlock(src, md, env, tokens) {
var ch, s, start, pos, len, indent, offset, indent_found;
this.src = src;
// link to parser instance
this.md = md;
this.env = env;
//
// Internal state vartiables
//
this.tokens = tokens;
this.bMarks = []; // line begin offsets for fast jumps
this.eMarks = []; // line end offsets for fast jumps
this.tShift = []; // offsets of the first non-space characters (tabs not expanded)
this.sCount = []; // indents for each line (tabs expanded)
// An amount of virtual spaces (tabs expanded) between beginning
// of each line (bMarks) and real beginning of that line.
//
// It exists only as a hack because blockquotes override bMarks
// losing information in the process.
//
// It's used only when expanding tabs, you can think about it as
// an initial tab length, e.g. bsCount=21 applied to string `\t123`
// means first tab should be expanded to 4-21%4 === 3 spaces.
//
this.bsCount = [];
// block parser variables
this.blkIndent = 0; // required block content indent
// (for example, if we are in list)
this.line = 0; // line index in src
this.lineMax = 0; // lines count
this.tight = false; // loose/tight mode for lists
this.ddIndent = -1; // indent of the current dd block (-1 if there isn't any)
// can be 'blockquote', 'list', 'root', 'paragraph' or 'reference'
// used in lists to determine if they interrupt a paragraph
this.parentType = 'root';
this.level = 0;
// renderer
this.result = '';
// Create caches
// Generate markers.
s = this.src;
indent_found = false;
for (start = pos = indent = offset = 0, len = s.length; pos < len; pos++) {
ch = s.charCodeAt(pos);
if (!indent_found) {
if (isSpace(ch)) {
indent++;
if (ch === 0x09) {
offset += 4 - offset % 4;
} else {
offset++;
}
continue;
} else {
indent_found = true;
}
}
if (ch === 0x0A || pos === len - 1) {
if (ch !== 0x0A) { pos++; }
this.bMarks.push(start);
this.eMarks.push(pos);
this.tShift.push(indent);
this.sCount.push(offset);
this.bsCount.push(0);
indent_found = false;
indent = 0;
offset = 0;
start = pos + 1;
}
}
// Push fake entry to simplify cache bounds checks
this.bMarks.push(s.length);
this.eMarks.push(s.length);
this.tShift.push(0);
this.sCount.push(0);
this.bsCount.push(0);
this.lineMax = this.bMarks.length - 1; // don't count last fake line
}n/a
function Token(type, tag, nesting) {
/**
* Token#type -> String
*
* Type of the token (string, e.g. "paragraph_open")
**/
this.type = type;
/**
* Token#tag -> String
*
* html tag name, e.g. "p"
**/
this.tag = tag;
/**
* Token#attrs -> Array
*
* Html attributes. Format: `[ [ name1, value1 ], [ name2, value2 ] ]`
**/
this.attrs = null;
/**
* Token#map -> Array
*
* Source map info. Format: `[ line_begin, line_end ]`
**/
this.map = null;
/**
* Token#nesting -> Number
*
* Level change (number in {-1, 0, 1} set), where:
*
* - `1` means the tag is opening
* - `0` means the tag is self-closing
* - `-1` means the tag is closing
**/
this.nesting = nesting;
/**
* Token#level -> Number
*
* nesting level, the same as `state.level`
**/
this.level = 0;
/**
* Token#children -> Array
*
* An array of child nodes (inline and img tokens)
**/
this.children = null;
/**
* Token#content -> String
*
* In a case of self-closing tag (code, html, fence, etc.),
* it has contents of this tag.
**/
this.content = '';
/**
* Token#markup -> String
*
* '*' or '_' for emphasis, fence string for fence, etc.
**/
this.markup = '';
/**
* Token#info -> String
*
* fence infostring
**/
this.info = '';
/**
* Token#meta -> Object
*
* A place for plugins to store an arbitrary data
**/
this.meta = null;
/**
* Token#block -> Boolean
*
* True for block-level tokens, false for inline tokens.
* Used in renderer to calculate line breaks
**/
this.block = false;
/**
* Token#hidden -> Boolean
*
* If it's true, ignore this element when rendering. Used for tight lists
* to hide paragraphs.
**/
this.hidden = false;
}...
'use strict';
module.exports = function block(state) {
var token;
if (state.inlineMode) {
token = new state.Token('inline', '', 0);
token.content = state.src;
token.map = [ 0, 1 ];
token.children = [];
state.tokens.push(token);
} else {
state.md.block.parse(state.src, state.md, state.env, state.tokens);
}
...function getLines(begin, end, indent, keepLastLF) {
var i, lineIndent, ch, first, last, queue, lineStart,
line = begin;
if (begin >= end) {
return '';
}
queue = new Array(end - begin);
for (i = 0; line < end; line++, i++) {
lineIndent = 0;
lineStart = first = this.bMarks[line];
if (line + 1 < end || keepLastLF) {
// No need for bounds check because we have fake entry on tail.
last = this.eMarks[line] + 1;
} else {
last = this.eMarks[line];
}
while (first < last && lineIndent < indent) {
ch = this.src.charCodeAt(first);
if (isSpace(ch)) {
if (ch === 0x09) {
lineIndent += 4 - (lineIndent + this.bsCount[line]) % 4;
} else {
lineIndent++;
}
} else if (first - lineStart < this.tShift[line]) {
// patched tShift masked characters to look like spaces (blockquotes, list markers)
lineIndent++;
} else {
break;
}
first++;
}
if (lineIndent > indent) {
// partially expanding tabs in code blocks, e.g '\t\tfoobar'
// with indent=2 becomes ' \tfoobar'
queue[i] = new Array(lineIndent - indent + 1).join(' ') + this.src.slice(first, last);
} else {
queue[i] = this.src.slice(first, last);
}
}
return queue.join('');
}...
}
break;
}
state.line = last;
token = state.push('code_block', 'code', 0);
token.content = state.getLines(startLine, last, 4 + state.blkIndent, true);
token.map = [ startLine, state.line ];
return true;
};
},{}],20:[function(require,module,exports){
// fences (``` lang, ~~~ lang)
...function isEmpty(line) {
return this.bMarks[line] + this.tShift[line] >= this.eMarks[line];
}...
}
// set state.tight iff we had an empty line before current tag
// i.e. latest empty line should not count
state.tight = !hasEmptyLines;
// paragraph might "eat" one newline after it in nested lists
if (state.isEmpty(state.line - 1)) {
hasEmptyLines = true;
}
line = state.line;
if (line < endLine && state.isEmpty(line)) {
hasEmptyLines = true;
...push = function (type, tag, nesting) {
var token = new Token(type, tag, nesting);
token.block = true;
if (nesting < 0) { this.level--; }
token.level = this.level;
if (nesting > 0) { this.level++; }
this.tokens.push(token);
return token;
}...
4.0.0 / 2015-03-11
------------------
- Breaking internal API changes. See [v4 migration notes](https://github.com/markdown-it/markdown-it/blob/master/docs/4.0_migration
.md). In usual case you will need to update plugins.
- Token internals changed
- Unified the most of renderer methods.
- Changed tokens creation - use `state.push(...)` (see sources)
- Moved `normalizeUrl()` to root class as `.normalizeLink()` &
added `normalizeLinkText()` method.
- Moved `.validateUrl()` to root class and simplified logic - no more need to
replace entities.
- Joined md unescape & replace entities logic to `utils.unescapeAll()`.
- Removed `replaceEntities()` in `utils`.
- `md.utils.lib` now exposes useful libs for plugins.
...function skipChars(pos, code) {
for (var max = this.src.length; pos < max; pos++) {
if (this.src.charCodeAt(pos) !== code) { break; }
}
return pos;
}...
if (marker !== 0x7E/* ~ */ && marker !== 0x60 /* ` */) {
return false;
}
// scan marker length
mem = pos;
pos = state.skipChars(pos, marker);
len = pos - mem;
if (len < 3) { return false; }
markup = state.src.slice(mem, pos);
params = state.src.slice(pos, max);
...function skipCharsBack(pos, code, min) {
if (pos <= min) { return pos; }
while (pos > min) {
if (code !== this.src.charCodeAt(--pos)) { return pos + 1; }
}
return pos;
}...
if (level > 6 || (pos < max && !isSpace(ch))) { return false; }
if (silent) { return true; }
// Let's cut tails like ' ### ' from the end of string
max = state.skipSpacesBack(max, pos);
tmp = state.skipCharsBack(max, 0x23, pos); // #
if (tmp > pos && isSpace(state.src.charCodeAt(tmp - 1))) {
max = tmp;
}
state.line = startLine + 1;
token = state.push('heading_open', 'h' + String(level), 1);
...function skipEmptyLines(from) {
for (var max = this.lineMax; from < max; from++) {
if (this.bMarks[from] + this.tShift[from] < this.eMarks[from]) {
break;
}
}
return from;
}...
rules = this.ruler.getRules(''),
len = rules.length,
line = startLine,
hasEmptyLines = false,
maxNesting = state.md.options.maxNesting;
while (line < endLine) {
state.line = line = state.skipEmptyLines(line);
if (line >= endLine) { break; }
// Termination condition for nested calls.
// Nested calls currently used for blockquotes & lists
if (state.sCount[line] < state.blkIndent) { break; }
// If nesting level exceeded - skip tail to the end. That's not ordinary
...function skipSpaces(pos) {
var ch;
for (var max = this.src.length; pos < max; pos++) {
ch = this.src.charCodeAt(pos);
if (!isSpace(ch)) { break; }
}
return pos;
}...
pos = state.skipChars(pos, marker);
// closing code fence must be at least as long as the opening one
if (pos - mem < len) { continue; }
// make sure tail has spaces only
pos = state.skipSpaces(pos);
if (pos < max) { continue; }
haveEndMarker = true;
// found!
break;
}
...function skipSpacesBack(pos, min) {
if (pos <= min) { return pos; }
while (pos > min) {
if (!isSpace(this.src.charCodeAt(--pos))) { return pos + 1; }
}
return pos;
}...
if (level > 6 || (pos < max && !isSpace(ch))) { return false; }
if (silent) { return true; }
// Let's cut tails like ' ### ' from the end of string
max = state.skipSpacesBack(max, pos);
tmp = state.skipCharsBack(max, 0x23, pos); // #
if (tmp > pos && isSpace(state.src.charCodeAt(tmp - 1))) {
max = tmp;
}
state.line = startLine + 1;
...function StateCore(src, md, env) {
this.src = src;
this.env = env;
this.tokens = [];
this.inlineMode = false;
this.md = md; // link to parser instance
}n/a
function Token(type, tag, nesting) {
/**
* Token#type -> String
*
* Type of the token (string, e.g. "paragraph_open")
**/
this.type = type;
/**
* Token#tag -> String
*
* html tag name, e.g. "p"
**/
this.tag = tag;
/**
* Token#attrs -> Array
*
* Html attributes. Format: `[ [ name1, value1 ], [ name2, value2 ] ]`
**/
this.attrs = null;
/**
* Token#map -> Array
*
* Source map info. Format: `[ line_begin, line_end ]`
**/
this.map = null;
/**
* Token#nesting -> Number
*
* Level change (number in {-1, 0, 1} set), where:
*
* - `1` means the tag is opening
* - `0` means the tag is self-closing
* - `-1` means the tag is closing
**/
this.nesting = nesting;
/**
* Token#level -> Number
*
* nesting level, the same as `state.level`
**/
this.level = 0;
/**
* Token#children -> Array
*
* An array of child nodes (inline and img tokens)
**/
this.children = null;
/**
* Token#content -> String
*
* In a case of self-closing tag (code, html, fence, etc.),
* it has contents of this tag.
**/
this.content = '';
/**
* Token#markup -> String
*
* '*' or '_' for emphasis, fence string for fence, etc.
**/
this.markup = '';
/**
* Token#info -> String
*
* fence infostring
**/
this.info = '';
/**
* Token#meta -> Object
*
* A place for plugins to store an arbitrary data
**/
this.meta = null;
/**
* Token#block -> Boolean
*
* True for block-level tokens, false for inline tokens.
* Used in renderer to calculate line breaks
**/
this.block = false;
/**
* Token#hidden -> Boolean
*
* If it's true, ignore this element when rendering. Used for tight lists
* to hide paragraphs.
**/
this.hidden = false;
}...
'use strict';
module.exports = function block(state) {
var token;
if (state.inlineMode) {
token = new state.Token('inline', '', 0);
token.content = state.src;
token.map = [ 0, 1 ];
token.children = [];
state.tokens.push(token);
} else {
state.md.block.parse(state.src, state.md, state.env, state.tokens);
}
...function StateInline(src, md, env, outTokens) {
this.src = src;
this.env = env;
this.md = md;
this.tokens = outTokens;
this.pos = 0;
this.posMax = this.src.length;
this.level = 0;
this.pending = '';
this.pendingLevel = 0;
this.cache = {}; // Stores { start: end } pairs. Useful for backtrack
// optimization of pairs parse (emphasis, strikes).
this.delimiters = []; // Emphasis-like delimiters
}n/a
function Token(type, tag, nesting) {
/**
* Token#type -> String
*
* Type of the token (string, e.g. "paragraph_open")
**/
this.type = type;
/**
* Token#tag -> String
*
* html tag name, e.g. "p"
**/
this.tag = tag;
/**
* Token#attrs -> Array
*
* Html attributes. Format: `[ [ name1, value1 ], [ name2, value2 ] ]`
**/
this.attrs = null;
/**
* Token#map -> Array
*
* Source map info. Format: `[ line_begin, line_end ]`
**/
this.map = null;
/**
* Token#nesting -> Number
*
* Level change (number in {-1, 0, 1} set), where:
*
* - `1` means the tag is opening
* - `0` means the tag is self-closing
* - `-1` means the tag is closing
**/
this.nesting = nesting;
/**
* Token#level -> Number
*
* nesting level, the same as `state.level`
**/
this.level = 0;
/**
* Token#children -> Array
*
* An array of child nodes (inline and img tokens)
**/
this.children = null;
/**
* Token#content -> String
*
* In a case of self-closing tag (code, html, fence, etc.),
* it has contents of this tag.
**/
this.content = '';
/**
* Token#markup -> String
*
* '*' or '_' for emphasis, fence string for fence, etc.
**/
this.markup = '';
/**
* Token#info -> String
*
* fence infostring
**/
this.info = '';
/**
* Token#meta -> Object
*
* A place for plugins to store an arbitrary data
**/
this.meta = null;
/**
* Token#block -> Boolean
*
* True for block-level tokens, false for inline tokens.
* Used in renderer to calculate line breaks
**/
this.block = false;
/**
* Token#hidden -> Boolean
*
* If it's true, ignore this element when rendering. Used for tight lists
* to hide paragraphs.
**/
this.hidden = false;
}...
'use strict';
module.exports = function block(state) {
var token;
if (state.inlineMode) {
token = new state.Token('inline', '', 0);
token.content = state.src;
token.map = [ 0, 1 ];
token.children = [];
state.tokens.push(token);
} else {
state.md.block.parse(state.src, state.md, state.env, state.tokens);
}
...push = function (type, tag, nesting) {
if (this.pending) {
this.pushPending();
}
var token = new Token(type, tag, nesting);
if (nesting < 0) { this.level--; }
token.level = this.level;
if (nesting > 0) { this.level++; }
this.pendingLevel = this.level;
this.tokens.push(token);
return token;
}...
4.0.0 / 2015-03-11
------------------
- Breaking internal API changes. See [v4 migration notes](https://github.com/markdown-it/markdown-it/blob/master/docs/4.0_migration
.md). In usual case you will need to update plugins.
- Token internals changed
- Unified the most of renderer methods.
- Changed tokens creation - use `state.push(...)` (see sources)
- Moved `normalizeUrl()` to root class as `.normalizeLink()` &
added `normalizeLinkText()` method.
- Moved `.validateUrl()` to root class and simplified logic - no more need to
replace entities.
- Joined md unescape & replace entities logic to `utils.unescapeAll()`.
- Removed `replaceEntities()` in `utils`.
- `md.utils.lib` now exposes useful libs for plugins.
...pushPending = function () {
var token = new Token('text', '', 0);
token.content = this.pending;
token.level = this.pendingLevel;
this.tokens.push(token);
this.pending = '';
return token;
}...
continue;
}
state.pending += state.src[state.pos++];
}
if (state.pending) {
state.pushPending();
}
};
/**
* ParserInline.parse(str, md, env, outTokens)
*
...scanDelims = function (start, canSplitWord) {
var pos = start, lastChar, nextChar, count, can_open, can_close,
isLastWhiteSpace, isLastPunctChar,
isNextWhiteSpace, isNextPunctChar,
left_flanking = true,
right_flanking = true,
max = this.posMax,
marker = this.src.charCodeAt(start);
// treat beginning of the line as a whitespace
lastChar = start > 0 ? this.src.charCodeAt(start - 1) : 0x20;
while (pos < max && this.src.charCodeAt(pos) === marker) { pos++; }
count = pos - start;
// treat end of the line as a whitespace
nextChar = pos < max ? this.src.charCodeAt(pos) : 0x20;
isLastPunctChar = isMdAsciiPunct(lastChar) || isPunctChar(String.fromCharCode(lastChar));
isNextPunctChar = isMdAsciiPunct(nextChar) || isPunctChar(String.fromCharCode(nextChar));
isLastWhiteSpace = isWhiteSpace(lastChar);
isNextWhiteSpace = isWhiteSpace(nextChar);
if (isNextWhiteSpace) {
left_flanking = false;
} else if (isNextPunctChar) {
if (!(isLastWhiteSpace || isLastPunctChar)) {
left_flanking = false;
}
}
if (isLastWhiteSpace) {
right_flanking = false;
} else if (isLastPunctChar) {
if (!(isNextWhiteSpace || isNextPunctChar)) {
right_flanking = false;
}
}
if (!canSplitWord) {
can_open = left_flanking && (!right_flanking || isLastPunctChar);
can_close = right_flanking && (!left_flanking || isNextPunctChar);
} else {
can_open = left_flanking;
can_close = right_flanking;
}
return {
can_open: can_open,
can_close: can_close,
length: count
};
}...
start = state.pos,
marker = state.src.charCodeAt(start);
if (silent) { return false; }
if (marker !== 0x5F /* _ */ && marker !== 0x2A /* * */) { return false; }
scanned = state.scanDelims(state.pos, marker === 0x2A);
for (i = 0; i < scanned.length; i++) {
token = state.push('text', '', 0);
token.content = String.fromCharCode(marker);
state.delimiters.push({
// Char code of the starting marker (number).
...function strikethrough(state) {
var i, j,
startDelim,
endDelim,
token,
loneMarkers = [],
delimiters = state.delimiters,
max = state.delimiters.length;
for (i = 0; i < max; i++) {
startDelim = delimiters[i];
if (startDelim.marker !== 0x7E/* ~ */) {
continue;
}
if (startDelim.end === -1) {
continue;
}
endDelim = delimiters[startDelim.end];
token = state.tokens[startDelim.token];
token.type = 's_open';
token.tag = 's';
token.nesting = 1;
token.markup = '~~';
token.content = '';
token = state.tokens[endDelim.token];
token.type = 's_close';
token.tag = 's';
token.nesting = -1;
token.markup = '~~';
token.content = '';
if (state.tokens[endDelim.token - 1].type === 'text' &&
state.tokens[endDelim.token - 1].content === '~') {
loneMarkers.push(endDelim.token - 1);
}
}
// If a marker sequence has an odd number of characters, it's splitted
// like this: `~~~~~` -> `~` + `~~` + `~~`, leaving one marker at the
// start of the sequence.
//
// So, we have to move all those markers after subsequent s_close tags.
//
while (loneMarkers.length) {
i = loneMarkers.pop();
j = i + 1;
while (j < state.tokens.length && state.tokens[j].type === 's_close') {
j++;
}
j--;
if (i !== j) {
token = state.tokens[j];
state.tokens[j] = state.tokens[i];
state.tokens[i] = token;
}
}
}n/a
function strikethrough(state, silent) {
var i, scanned, token, len, ch,
start = state.pos,
marker = state.src.charCodeAt(start);
if (silent) { return false; }
if (marker !== 0x7E/* ~ */) { return false; }
scanned = state.scanDelims(state.pos, true);
len = scanned.length;
ch = String.fromCharCode(marker);
if (len < 2) { return false; }
if (len % 2) {
token = state.push('text', '', 0);
token.content = ch;
len--;
}
for (i = 0; i < len; i += 2) {
token = state.push('text', '', 0);
token.content = ch + ch;
state.delimiters.push({
marker: marker,
jump: i,
token: state.tokens.length - 1,
level: state.level,
end: -1,
open: scanned.can_open,
close: scanned.can_close
});
}
state.pos += scanned.length;
return true;
}...
ParserBlock.prototype.parse = function (src, md, env, outTokens) {
var state;
if (!src) { return; }
state = new this.State(src, md, env, outTokens);
this.tokenize(state, state.line, state.lineMax);
};
ParserBlock.prototype.State = require('./rules_block/state_block');
module.exports = ParserBlock;
...function Token(type, tag, nesting) {
/**
* Token#type -> String
*
* Type of the token (string, e.g. "paragraph_open")
**/
this.type = type;
/**
* Token#tag -> String
*
* html tag name, e.g. "p"
**/
this.tag = tag;
/**
* Token#attrs -> Array
*
* Html attributes. Format: `[ [ name1, value1 ], [ name2, value2 ] ]`
**/
this.attrs = null;
/**
* Token#map -> Array
*
* Source map info. Format: `[ line_begin, line_end ]`
**/
this.map = null;
/**
* Token#nesting -> Number
*
* Level change (number in {-1, 0, 1} set), where:
*
* - `1` means the tag is opening
* - `0` means the tag is self-closing
* - `-1` means the tag is closing
**/
this.nesting = nesting;
/**
* Token#level -> Number
*
* nesting level, the same as `state.level`
**/
this.level = 0;
/**
* Token#children -> Array
*
* An array of child nodes (inline and img tokens)
**/
this.children = null;
/**
* Token#content -> String
*
* In a case of self-closing tag (code, html, fence, etc.),
* it has contents of this tag.
**/
this.content = '';
/**
* Token#markup -> String
*
* '*' or '_' for emphasis, fence string for fence, etc.
**/
this.markup = '';
/**
* Token#info -> String
*
* fence infostring
**/
this.info = '';
/**
* Token#meta -> Object
*
* A place for plugins to store an arbitrary data
**/
this.meta = null;
/**
* Token#block -> Boolean
*
* True for block-level tokens, false for inline tokens.
* Used in renderer to calculate line breaks
**/
this.block = false;
/**
* Token#hidden -> Boolean
*
* If it's true, ignore this element when rendering. Used for tight lists
* to hide paragraphs.
**/
this.hidden = false;
}n/a
function attrGet(name) {
var idx = this.attrIndex(name), value = null;
if (idx >= 0) {
value = this.attrs[idx][1];
}
return value;
}...
- Process `\r` the same way as `\n` and `\r\n\`, #252.
6.0.4 / 2016-05-30
------------------
- Added `Token.attrGet()` method for convenience, #251.
6.0.3 / 2016-05-30
------------------
- Security fix: possible ReDOS in `linkify-it` (forced bump of `linkify-it` &
`uc-micro` dependencies). New installs will use fixed packages automatically,
...function attrIndex(name) {
var attrs, i, len;
if (!this.attrs) { return -1; }
attrs = this.attrs;
for (i = 0, len = attrs.length; i < len; i++) {
if (attrs[i][0] === name) { return i; }
}
return -1;
}...
return highlighted + '\n';
}
// If language exists, inject class gently, without mudofying original token.
// May be, one day we will add .clone() for token and simplify this part, but
// now we prefer to keep things local.
if (info) {
i = token.attrIndex('class');
tmpAttrs = token.attrs ? token.attrs.slice() : [];
if (i < 0) {
tmpAttrs.push([ 'class', options.langPrefix + langName ]);
} else {
tmpAttrs[i][1] += ' ' + options.langPrefix + langName;
}
...function attrJoin(name, value) {
var idx = this.attrIndex(name);
if (idx < 0) {
this.attrPush([ name, value ]);
} else {
this.attrs[idx][1] = this.attrs[idx][1] + ' ' + value;
}
}...
- Fixed nesting limit check in inline blocks, #197.
- Fixed posible tail loss in CLI ouput.
5.1.0 / 2016-01-07
------------------
- Token: added `.attrSet()` & `.attrJoin()` methods.
- Highlighter: allow wrapper override (if result starts with "<pre").
5.0.3 / 2016-01-04
------------------
- Allow single column and mismatched columns count in tables.
...function attrPush(attrData) {
if (this.attrs) {
this.attrs.push(attrData);
} else {
this.attrs = [ attrData ];
}
}...
if (attrs[i][0] === name) { return i; }
}
return -1;
};
/**
* Token.attrPush(attrData)
*
* Add `[ name, value ]` attribute to list. Init attrs if necessary
**/
Token.prototype.attrPush = function attrPush(attrData) {
if (this.attrs) {
this.attrs.push(attrData);
} else {
...function attrSet(name, value) {
var idx = this.attrIndex(name),
attrData = [ name, value ];
if (idx < 0) {
this.attrPush(attrData);
} else {
this.attrs[idx] = attrData;
}
}...
- Fixed nesting limit check in inline blocks, #197.
- Fixed posible tail loss in CLI ouput.
5.1.0 / 2016-01-07
------------------
- Token: added `.attrSet()` & `.attrJoin()` methods.
- Highlighter: allow wrapper override (if result starts with "<pre").
5.0.3 / 2016-01-04
------------------
- Allow single column and mismatched columns count in tables.
...function arrayReplaceAt(src, pos, newElements) {
return [].concat(src.slice(0, pos), newElements, src.slice(pos + 1));
}n/a
function assign(obj) {
var sources = Array.prototype.slice.call(arguments, 1);
sources.forEach(function (source) {
if (!source) { return; }
if (typeof source !== 'object') {
throw new TypeError(source + 'must be object');
}
Object.keys(source).forEach(function (key) {
obj[key] = source[key];
});
});
return obj;
}...
/**
* MarkdownIt#helpers -> helpers
*
* Link components parser functions, useful to write plugins. See details
* [here](https://github.com/markdown-it/markdown-it/blob/master/lib/helpers).
**/
this.helpers = utils.assign({}, helpers);
this.options = {};
this.configure(presetName);
if (options) { this.set(options); }
}
...function escapeHtml(str) {
if (HTML_ESCAPE_TEST_RE.test(str)) {
return str.replace(HTML_ESCAPE_REPLACE_RE, replaceUnsafeChar);
}
return str;
}...
try {
return '<pre class="hljs"><code>' +
hljs.highlight(lang, str, true).value +
'</code></pre>';
} catch (__) {}
}
return '<pre class="hljs"><code>' + md.utils.escapeHtml
(str) + '</code></pre>';
}
});
```
### Linkify
`linkify: true` uses [linkify-it](https://github.com/markdown-it/linkify-it). To
...function escapeRE(str) {
return str.replace(REGEXP_ESCAPE_RE, '\\$&');
}n/a
function fromCodePoint(c) {
/*eslint no-bitwise:0*/
if (c > 0xffff) {
c -= 0x10000;
var surrogate1 = 0xd800 + (c >> 10),
surrogate2 = 0xdc00 + (c & 0x3ff);
return String.fromCharCode(surrogate1, surrogate2);
}
return String.fromCharCode(c);
}n/a
function has(object, key) {
return _hasOwnProperty.call(object, key);
}n/a
function isMdAsciiPunct(ch) {
switch (ch) {
case 0x21/* ! */:
case 0x22/* " */:
case 0x23/* # */:
case 0x24/* $ */:
case 0x25/* % */:
case 0x26/* & */:
case 0x27/* ' */:
case 0x28/* ( */:
case 0x29/* ) */:
case 0x2A/* * */:
case 0x2B/* + */:
case 0x2C/* , */:
case 0x2D/* - */:
case 0x2E/* . */:
case 0x2F/* / */:
case 0x3A/* : */:
case 0x3B/* ; */:
case 0x3C/* < */:
case 0x3D/* = */:
case 0x3E/* > */:
case 0x3F/* ? */:
case 0x40/* @ */:
case 0x5B/* [ */:
case 0x5C/* \ */:
case 0x5D/* ] */:
case 0x5E/* ^ */:
case 0x5F/* _ */:
case 0x60/* ` */:
case 0x7B/* { */:
case 0x7C/* | */:
case 0x7D/* } */:
case 0x7E/* ~ */:
return true;
default:
return false;
}
}n/a
function isPunctChar(ch) {
return UNICODE_PUNCT_RE.test(ch);
}n/a
function isSpace(code) {
switch (code) {
case 0x09:
case 0x20:
return true;
}
return false;
}n/a
function isString(obj) { return _class(obj) === '[object String]'; }...
**/
function MarkdownIt(presetName, options) {
if (!(this instanceof MarkdownIt)) {
return new MarkdownIt(presetName, options);
}
if (!options) {
if (!utils.isString(presetName)) {
options = presetName || {};
presetName = 'default';
}
}
/**
* MarkdownIt#inline -> ParserInline
...function isValidEntityCode(c) {
/*eslint no-bitwise:0*/
// broken sequence
if (c >= 0xD800 && c <= 0xDFFF) { return false; }
// never used
if (c >= 0xFDD0 && c <= 0xFDEF) { return false; }
if ((c & 0xFFFF) === 0xFFFF || (c & 0xFFFF) === 0xFFFE) { return false; }
// control codes
if (c >= 0x00 && c <= 0x08) { return false; }
if (c === 0x0B) { return false; }
if (c >= 0x0E && c <= 0x1F) { return false; }
if (c >= 0x7F && c <= 0x9F) { return false; }
// out of range
if (c > 0x10FFFF) { return false; }
return true;
}n/a
function isWhiteSpace(code) {
if (code >= 0x2000 && code <= 0x200A) { return true; }
switch (code) {
case 0x09: // \t
case 0x0A: // \n
case 0x0B: // \v
case 0x0C: // \f
case 0x0D: // \r
case 0x20:
case 0xA0:
case 0x1680:
case 0x202F:
case 0x205F:
case 0x3000:
return true;
}
return false;
}n/a
function normalizeReference(str) {
// use .toUpperCase() instead of .toLowerCase()
// here to avoid a conflict with Object.prototype
// members (most notably, `__proto__`)
return str.trim().replace(/\s+/g, ' ').toUpperCase();
}n/a
function unescapeAll(str) {
if (str.indexOf('\\') < 0 && str.indexOf('&') < 0) { return str; }
return str.replace(UNESCAPE_ALL_RE, function (match, escaped, entity) {
if (escaped) { return escaped; }
return replaceEntityPattern(match, entity);
});
}...
- Token internals changed
- Unified the most of renderer methods.
- Changed tokens creation - use `state.push(...)` (see sources)
- Moved `normalizeUrl()` to root class as `.normalizeLink()` &
added `normalizeLinkText()` method.
- Moved `.validateUrl()` to root class and simplified logic - no more need to
replace entities.
- Joined md unescape & replace entities logic to `utils.unescapeAll()`.
- Removed `replaceEntities()` in `utils`.
- `md.utils.lib` now exposes useful libs for plugins.
- Use entities data from external package.
- Fixed emphasis regression, caused by CM v0.18 spec (#65).
3.1.0 / 2015-03-05
...function unescapeMd(str) {
if (str.indexOf('\\') < 0) { return str; }
return str.replace(UNESCAPE_MD_RE, '$1');
}n/a